Terrain Open Source Projects
Browse 182 Terrain open source projects, ranked by GitHub stars. Find the most popular Terrain tools and libraries.
fogleman/Craft
A simple Minecraft clone written in C using modern OpenGL (shaders).
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| Stars | 11,067 |
domlysz/BlenderGIS
Blender addons to make the bridge between Blender and geographic data
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| Stars | 9,181 |
veloren/veloren
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
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| Stars | 7,422 |
s-macke/VoxelSpace
Terrain rendering algorithm in less than 20 lines of code
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| Stars | 6,764 |
fogleman/Minecraft
Simple Minecraft-inspired program using Python and Pyglet
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| Stars | 5,426 |
TokisanGames/Terrain3D
A high performance, editable terrain system for Godot 4.
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| Stars | 4,091 |
Zylann/godot_voxel
Voxel module for Godot Engine
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| Stars | 3,788 |
ANYbotics/grid_map
Universal grid map library for mobile robotic mapping
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| Stars | 3,180 |
mewo2/terrain
Fantasy map generator
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| Stars | 3,041 |
google/earthenterprise
Google Earth Enterprise - Open Source
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| Stars | 2,748 |
CesiumGS/3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
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| Stars | 2,529 |
NASA-AMMOS/3DTilesRendererJS
Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3f
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| Stars | 2,394 |
Zylann/godot_heightmap_plugin
HeightMap terrain for Godot implemented in GDScript
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| Stars | 2,228 |
CytopiaTeam/Cytopia
:deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game
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| Stars | 2,143 |
vvoovv/blosm
Blosm addon for Blender. A few clicks import of Google 3D cities, OpenStreetMap, terrain. Global coverage. Source code is in the branch 'release'.
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| Stars | 2,071 |
youngguncho/awesome-slam-datasets
A curated list of awesome datasets for SLAM
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| Stars | 1,938 |
Phyronnaz/VoxelPlugin
Voxel Plugin for Unreal Engine
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| Stars | 1,741 |
SirRamEsq/SmartShape2D
A 2D Terrain Tool for Godot
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| Stars | 1,719 |
mikeroyal/Unreal-Engine-Guide
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
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| Stars | 1,498 |
AsPJT/DungeonTemplateLibrary
🌏: Dungeon free resources (terrain & roguelike generation)
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| Stars | 1,447 |
fegennari/3DWorld
3D Procedural Game Engine Using OpenGL
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| Stars | 1,404 |
w3reality/three-geo
3D geographic visualization library
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| Stars | 1,391 |
SonyWWS/LevelEditor
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
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| Stars | 1,368 |
NASAWorldWind/WebWorldWind
The NASA WorldWind Javascript SDK (WebWW) includes the library and examples for creating geo-browser web applications and for embedding a 3D globe in HTML5 web pages.
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| Stars | 995 |
dandrino/terrain-erosion-3-ways
Three Ways of Generating Terrain with Erosion Features
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| Stars | 939 |
OpenQuadruped/spot_mini_mini
Dynamics and Domain Randomized Gait Modulation with Bezier Curves for Sim-to-Real Legged Locomotion.
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| Stars | 932 |
openglobus/openglobus
TypeScript/JavaScript 3D maps and geospatial data visualization engine library
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| Stars | 918 |
fede-vaccaro/TerrainEngine-OpenGL
An OpenGL 4 and C++ program which renders a procedural scene.
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| Stars | 901 |
IceCreamYou/THREE.Terrain
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
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| Stars | 881 |
geo-data/cesium-terrain-builder
A C++ library and associated command line tools designed to create terrain tiles for use in the Cesium JavaScript library
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| Stars | 875 |
jbouny/ocean
Realistic water shader for Three.js
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| Stars | 788 |
NASAWorldWind/WorldWindJava
The NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java.
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| Stars | 786 |
Zylann/voxelgame
Voxel world prototype made with Godot Engine
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| Stars | 751 |
weigert/SimpleHydrology
Procedural Hydrology / River / Lake Simulation
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| Stars | 733 |
jizhang-cmu/ground_based_autonomy_basic
Autonomous Navigation and Collision Avoidance for Ground Robots
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| Stars | 704 |
mapbox/martini
A JavaScript library for real-time RTIN terrain mesh generation
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| Stars | 654 |
stuntrally/stuntrally
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
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| Stars | 643 |
jinsek/MightyTerrainMesh
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
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| Stars | 642 |
WorldOfZero/UnityVisualizations
Collection of shaders and visual effects created for Unity 3D.
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| Stars | 616 |
heremaps/tin-terrain
A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
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| Stars | 611 |
nezvers/Godot_goodies
Collection of nice stuff for Godot
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| Stars | 605 |
Eldemarkki/Marching-Cubes-Terrain
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
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| Stars | 603 |
hujiulin/CesiumJS-tutorial
CesiumJS中文基础教程 http://cesiumcn.org/ | http://cesium.coinidea.com/
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| Stars | 598 |
bw2012/UE4VoxelTerrain
Unreal Engine 4: Smooth voxel terrian example
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| Stars | 590 |
fintelia/terra
A large scale terrain rendering library written in Rust
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| Stars | 577 |
alexanderperrin/threejs-ballooning
Buffer geometry merging, procedural terrains and shadow mapper research with Three.js
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| Stars | 560 |
htmlboss/OpenGL-Renderer
Modern OpenGL renderer written in C++17
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| Stars | 543 |
spacejack/terra
WebGL grass on a terrain
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| Stars | 521 |
Zarbuz/FileToVox
Tool for convert files into Magicavoxel file
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| Stars | 512 |
leggedrobotics/traversability_estimation
Traversability mapping for mobile rough terrain navigation
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| Stars | 505 |
karimnaaji/vectiler
A vector tile, terrain and city 3d model builder and CLI exporter. Consider using its fully integrated user interface at https://www.halfmaps.io
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| Stars | 503 |
blaze33/map33.js
A JavaScript library to make 3D maps with three.js.
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| Stars | 502 |
tangrams/heightmapper
interactive heightmaps from terrain data
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| Stars | 501 |
midgen/cashgenUE
Runtime Procedural Terrain Generator for UnrealEngine
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| Stars | 478 |
felixpalmer/lod-terrain
WebGL terrain with seamlessly changing level of detail
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| Stars | 473 |
xbpeng/DeepTerrainRL
terrain-adaptive locomotion skills using deep reinforcement learning
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| Stars | 462 |
Ideefixze/DTerrain
Destructible terrain in Unity
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| Stars | 457 |
Scrawk/Terrain-Topology-Algorithms
Terrain topology algorithms in Unity
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| Stars | 449 |
theSoenke/ProceduralTerrain
Procedural voxel terrain generation in Unity
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| Stars | 393 |
ozkriff/zoc
⬡ Zone of Control is a hexagonal turn-based strategy game written in Rust. [DISCONTINUED]
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| Stars | 390 |
