Lighting Open Source Projects
Browse 193 Lighting open source projects, ranked by GitHub stars. Find the most popular Lighting tools and libraries.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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| Stars | 19,766 |
CalcProgrammer1/OpenRGB
Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.
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| Stars | 4,222 |
unity3d-jp/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
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| Stars | 4,093 |
ckb-next/ckb-next
RGB Driver for Linux
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| Stars | 3,655 |
basnijholt/adaptive-lighting
Adaptive Lighting custom component for Home Assistant
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| Stars | 3,382 |
nidorx/matcaps
Huge library of matcap PNG textures organized by color
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| Stars | 3,303 |
xflux-gui/fluxgui
Better lighting for Linux. Open source GUI for xflux
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| Stars | 2,901 |
appleseedhq/appleseed
A modern open source rendering engine for animation and visual effects
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| Stars | 2,301 |
gfxfundamentals/webgl2-fundamentals
WebGL 2 lessons starting from the basics
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| Stars | 1,961 |
mattdesl/graphics-resources
:memo: a list of graphic programming resources
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| Stars | 1,854 |
antonpup/Aurora
Unified lighting effects across multiple brands and various games.
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| Stars | 1,846 |
nodiscc/awesome-linuxaudio
[mirror] A list of software and resources for professional audio/video/live events production on Linux.
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| Stars | 1,752 |
ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
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| Stars | 1,699 |
awtkns/fastapi-crudrouter
A dynamic FastAPI router that automatically creates CRUD routes for your models
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| Stars | 1,693 |
Angelo1211/HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
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| Stars | 1,569 |
the3deer/android-3D-model-viewer
Android OpenGL 2.x/3.x application to view 3D models. Published on Play Store
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| Stars | 1,543 |
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
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| Stars | 1,536 |
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
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| Stars | 1,519 |
lume/lume
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
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| Stars | 1,511 |
dgreif/ring
Unofficial packages for Ring Doorbells, Cameras, Alarm System, and Smart Lighting
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| Stars | 1,506 |
geekofweek/homeassistant
Example Home Assistant Configs
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| Stars | 1,480 |
mcallegari/qlcplus
Q Light Controller Plus (QLC+) is a free and cross-platform software to control DMX or analog lighting systems like moving heads, dimmers, scanners etc. This project is a fork of the great QLC project written by Heikki Junnila that aims to continue the QLC development and to introduce new features.
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| Stars | 1,476 |
mmatl/pyrender
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
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| Stars | 1,467 |
hecomi/uRaymarching
Raymarching Shader Generator in Unity
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| Stars | 1,409 |
godotengine/tps-demo
Godot Third Person Shooter with high quality assets and lighting
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| Stars | 1,329 |
NVIDIA/Q2RTX
NVIDIA’s implementation of RTX ray-tracing in Quake II
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| Stars | 1,318 |
Ciechan/BCMeshTransformView
Mesh transforms for UIView
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| Stars | 1,236 |
polychromatic/polychromatic
RGB lighting management software for GNU/Linux. Powered by OpenRazer.
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| Stars | 1,221 |
SaschaWillems/Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
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| Stars | 1,187 |
Unity-Technologies/FontainebleauDemo
Fontainebleau demo
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| Stars | 1,170 |
QianMo/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
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| Stars | 1,126 |
maustinstar/shiny
Shiny uses your gyroscope to simulate lighting and motion effects on colors. Works on almost every SwiftUI View.
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| Stars | 1,091 |
GafferHQ/gaffer
Gaffer is a node-based application for lookdev, lighting and automation
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| Stars | 1,083 |
gscept/nebula
Nebula is an open-source and free-to-use modern C++ game engine.
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| Stars | 1,079 |
toblum/McLighting
The ESP8266 based multi-client lighting gadget
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| Stars | 1,049 |
bwasty/learn-opengl-rs
Rust port of JoeyDeVries/LearnOpenGL
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| Stars | 1,037 |
Kodrin/URP-PSX
PSX retro graphics plugin for URP with Shadergraph in Unity
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| Stars | 906 |
PacktPublishing/Vulkan-Cookbook
Code repository for Vulkan Cookbook by Packt
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| Stars | 895 |
claytonjn/hass-circadian_lighting
Circadian Lighting custom component for Home Assistant
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| Stars | 890 |
pixeltris/GK6X
Configure keys, macros, and lighting on GK6X keyboards (GK64, GK84, GK61, etc)
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| Stars | 868 |
dariomanesku/cmft
Cross-platform open-source command-line cubemap filtering tool.
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| Stars | 867 |
jnsmalm/pixi3d
The 3D renderer for PixiJS. Seamless integration with 2D applications.
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| Stars | 829 |
tomdalling/opengl-series
Code to accompany a series of OpenGL articles on tomdalling.com
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| Stars | 817 |
traggett/UnitySpriteShaders
An Uber Shader for rendering Sprites in Unity.
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| Stars | 810 |
Cyanilux/URP_ShaderGraphCustomLighting
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
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| Stars | 768 |
skylicht-lab/skylicht-engine
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
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| Stars | 765 |
Scrawk/PBD-Fluid-in-Unity
A PBD fluid in unity running on the GPU
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| Stars | 757 |
OpenLightingProject/ola
The Open Lighting Architecture - The Travel Adaptor for the Lighting Industry
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| Stars | 742 |
Ayfel/PrefabLightmapping
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original.
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| Stars | 741 |
basilfx/TRADFRI-Hacking
Hacking IKEA TRÅDFRI products, such as light bulbs, window blinds and other accessories.
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| Stars | 740 |
lllyasviel/PaintingLight
Generating Digital Painting Lighting Effects via RGB-space Geometry (SIGGRAPH2020/TOG2020)
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| Stars | 738 |
laurenth-personal/lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
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| Stars | 717 |
enginmanap/limonEngine
3D FPS game engine with full dynamic lighting and shadows
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| Stars | 695 |
microsoft/DiscoFaceGAN
Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive Learning (CVPR 2020 Oral)
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| Stars | 639 |
hotstreams/limitless-engine
OpenGL C++ Graphics Engine
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| Stars | 628 |
CalcProgrammer1/KeyboardVisualizer
Audio visualizer and effects engine for RGB keyboards, mice, and accessories using the OpenRGB SDK. Supports Windows, Linux, and MacOS. Issue tracker on GitLab (https://gitlab.com/CalcProgrammer1/KeyboardVisualizer)
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| Stars | 614 |
cbdevnet/midimonster
Multi-protocol control & translation software (ArtNet, MIDI, OSC, sACN, ...)
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| Stars | 597 |
zhhoper/DPR
Code for Deep Single-image Portrait Image Relighting
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| Stars | 581 |
Legion2/CorsairLightingProtocol
Control LEDs connected to an Arduino with iCUE, create an unofficial Corsair iCUE compatible Arduino LED controller.
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| Stars | 572 |
kosua20/Rendu
A simple realtime graphics playground for experimentations.
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| Stars | 564 |
